So to spread work flow and create a more efficient process we will split up into two teams of two. (applies to art and level design)
Each team will consist of 1 level designer, and 1 artist. Each team will be responsible for one level.
Team A will work on a level that is strictly for squash, a continuation of the current level that we already have.
Team B will work on a level Utilizing the two characters abilities. Which would be a lengthier level all together.
TeamA - Rob, and Hannah
Team B- Alex, and Rich
Zach, continue to work on what you have going we still need to get these bugs fixed up and things working properly. I have no doubt that you can handle this, so keep up the good work.
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