Thursday, May 19, 2011

Zach - Squash update

Zach Just reminding you I dropped the new Squash Tuesday, He works. I never figured out what went wrong with him but his new rigging all works fine in Unity. Let me know if you have any issues.

Saturday, April 30, 2011

Some of the Prefabs are on the dropbox. I am still waiting on the other character model. I also found out that I was wrong about exporting in to max for the level blockout but I found out that the scales is 1 to 1 so build it in Unity for scale, then build it in max at the same scale. It was be tiny if you just drop it into Unity scene, you need to change the Scale Factor in the FBXImporter in the Inspection Window of Unity after you first import it.

Tuesday, April 26, 2011

New Game Plan

So to spread work flow and create a more efficient process we will split up into two teams of two. (applies to art and level design)

Each team will consist of 1 level designer, and 1 artist. Each team will be responsible for one level.

Team A will work on a level that is strictly for squash, a continuation of the current level that we already have.

Team B will work on a level Utilizing the two characters abilities. Which would be a lengthier level all together.

TeamA - Rob, and Hannah

Team B- Alex, and Rich

Zach, continue to work on what you have going we still need to get these bugs fixed up and things working properly. I have no doubt that you can handle this, so keep up the good work.

Tuesday, April 19, 2011

Alex designed him. I just made him 3d lol

bugs found

at the first pendulum trap, you can give yourself an infinite dash when holding onto the action button. you can also activate the dash regardless if other character is holding or not. also if you get hit at the second set of pendulums and come back to that area the pendulums are turned off regardless if you got the switch or not. take a look into it, see what we can do.

Sunday, April 17, 2011

Level 1 Blockout

The Game_Pro_III.zip on Dropbox is the update Level 1 complete with the bridge gap and 2 pendulum traps.

You will need to update Unity to 3.3 to actually play it. I don't suggest this to those doing other projects in Unity right now because it COULD mess with other projects. You might be able to open it in an older version to simply add in assets but you will have script errors.I do suggest that Alex or Rob do so at school and add in you assets. I will be late to class on Tuesday because I am dropping my dog at the Vet at 8 am. I should be there by 9:30.

Thursday, April 14, 2011

This is the definitive abilities! FINAL!

Squash (once known as Lenny): Strong, stupid, small, slow.

Stretch (once known as George): Tall, skinny, smart, fast.

I hope all is clear now.