Okay so as I'm sure we all know we have a lot to do in a very little amount of time. Lets keep in mind that our first milestone is due Thursday, which I have no doubt will be completed before then. So with that in mind lets look toward our next milestone. By or before the first milestone we should already have begun the mechanics work on our game. Zach and Rob this is to you guys, for this milestone I'd like to see at least the ability to switch between the two characters mid game. If you guys can figure out a way to get this done then the rest of the project will be a breeze. Talk to Rob about his previous project and how he did the color changing for his marble, the coding to switch characters may be similar to that I would assume. Once that is completed and working properly we can move on to the other abilities the characters have.
Art team, by this point we will of discussed the mood boards and decided as to what setting we will be sticking with for the project. So we can begin creating the assets for the level, background, foreground, interactive objects, etc. Keep it simple for now, and no need to worry about texturing yet that's what milestone 3 will be for.
The level design will begin by planning out the levels utilizing the abilities the characters have. For milestone 2 there will be a very simple level, most likely flat just to show that we have the switching mechanic working. Level design will be in constant discussion with the art team so once each level is completed they can start inputting the assets, backgrounds and such.
Now we all should understand that this idea has phenomenal room for growth and expansion. However, we have a deadline to meet so lets complete our main goals first and then expand the idea of the game further after we touch on those. We need a working, playable level, not the next Mirrors Edge or Portal! Five weeks will fly by and we have a lot to get done by then. Get the job done, then we can expand upon those ideas after the fact. All in all I feel very confident that we can get this done without a problem. We have a very solid team, so this project will be a cake walk for us, so long as we keep things in SCOPE!
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